
Eric Roeloffs
Generalist - Designer - UX Designer
Hello, my name is Eric Roeloffs,
I've done a broad range of game types which varies from 3d/2d entertainment games to working on serious VR games.
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I am always fascinated to learn new ideas and concepts. I want to develop my creative skills to make it the best experience for the player.
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Thank you for reviewing my profile.


Recent work..

01 PORTFOLIO
Haptica
Haptic Gaming
Team size
Time
Engine
Year
My Role
7 Students
20 weeks
Unity
2018 - 2019
3D Artist, Project Manager, Game Designer
Haptica is a virtual reality game inside a first person shooter. The compromise of the game involves around an antagonist who is getting hunted by a supressive organisation. The antagonist is retrofitted with an enhanced battle suit to fight against these operatives.

SerIOus VR GAME
VR Training Game
Team size
Time
Engine
Year
My Role
7 Students
20 weeks
Unity
2017
Technical Artist
The purpose of the project was to create a hyper realistic scene to be created for the marines and the defense core to disassemble components and interact with their surroundings for a realistic training simulation.

FIRST CONTact
A 3rd Person Arcade game
Team size
Time
Engine
Year
My Role
6 Students
4 weeks
C ++ Engine
2017
3d Artist, Game Designer
First contact is a 3rd person space defense shooter. Your tasked to defend the city from the oncoming attack of space invaders. You will need to last as long as possible - with stronger and more enemies each time. The game is inspired by the arcade game space invaders.

OTHER NOTABLE WORK.


02 Media
Serious VR game project goes viral in the Netherlands. Many thanks to the team and the contributors to this project!
See more about the project HERE
Listen to a radio interview broadcast below. (in Dutch)
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Read below a news article about the project. (in Dutch)


03 Experience
MY KNOWLEDGE LEVEL
SKILLS
Modeling
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Rendering
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Game/Level Design
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VR Interaction​ Design
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Haptic Gaming
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UX Design
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Management
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Modeling
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Presentation Skills
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Scrum
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C# Scripting
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Animation
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Lua Scripting
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Tech
Unity
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Maya
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Substance Painter
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HTC Vive
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Substance Designer
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Photoshop
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Bhaptics (Haptic vest)
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Illustrator
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Microsoft Office
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Zbrush
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3ds Max
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Unreal Engine 4

04 Professional
Force Field (Graduation internship)
2018 - 2019
2018
Thales (Internship), Hengelo
Lead Game Designer, Project manager
Developing a game demonstration to show the capabilities with haptic intergration.
2019
Saxion, Enschede
Student - Creative Media and Game Technologies (Converted program)
Study converted during the year of 2017-2018
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Generalist/Technical Artist Intern
Worked on all sorts of projects
2017-2018
Saxion, Project: Serious VR Training
2015 -
Saxion, Enschede
Student - Game Design and Production
Here I learned a lot of my knowledge
UX Programmer, VR Interaction Designer
Developing a serious training simulation for technicians and marine personeel
2014-2015
Santa Barbara City College, California
Gaming and Animation AA
Basics of Modelling and Animation work.
Worked with flash animation and Unreal Engine 4
2019
Saxion, Project: Haptic Gaming
3d Artist,Designer and Project manager
Developing a game for company promotional purposes.
2020
Kartoniya
2020
New Projects
05 Contact
Please feel free to drop me a email anytime for further questions.
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Tel:+31633870008