
HAptic gaming

Haptics is a branch of psychology that investigates sensory data, sensation of touch and skin contact. Our project will be used to figure out the best applications of haptics and the market value of such a product.
Gaming at new level
Team size : 7 students
Duration : 20 weeks
Engine : Unity
Year : 2018-2019
My Role :
3D Artist, Project Manager, Designer
Haptica is a Virtual Reality with also a First Person Shooter play-ability. We needed to showcase the most desirable haptic elements as possible.
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I spent majority of the time creating game design as well as elements for haptic decisions.These include explosions, bullets, proximity elements and many more.
I also designed the enemies with mechanics that would have recognizable haptic feedback for the player. I am also directly involved with level design that can utilized haptics its full potential.
Contributions
3D Modeling
Game Design
Management
Gameplay
World Building
AI Protocols
Haptic Innovation
Hit the play button below and press (I) to open the model inspector