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First Contact

Contributions

Team size : 6 students
Duration : 4 weeks
Engine : C++ Engine
Year : 2017
My Role :
Game Design & Level Design

First Contact is a low poly game based on the game of Space Invaders -but with a twist it's in 3d! The player will need to defend the city from waves of enemies.

They will need to be extra alert for their surroundings since enemies might slip passed them to attack the city below.

Contributions

Game Design
World Building
Level Design
Wave Design
Enemy Design
Game Balancing
Modeling Assist

The games pacing relied heavy on the enemy waves.  Since there were a wide variety of enemies with strengths and weaknesses. A lot time was needed to make the balanced levels work. 

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StandardEnemy.png

Enemy Design

Firstcontact attack.png

Wave Design

CITy.png

Level Design

© 2020 Eric Roeloffs | Official Portfolio

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